Upon entering the city of Solenar, the Adventurers parted ways with Xander and his troupe of performers. Albinon led them to the unlit district, Dice Alley, where they stayed at an inn called the Toad and Stool. Albinon was tired after the long walk there and went promptly to bed.
He woke up next morning to find the other three off on some adventure, and enjoyed a delicious breakfast in the dining room of the tavern. After tipping the serving girl and bidding adieu to Arnald Fielding, the barkeep, he headed off to the Polished Crimson Vestibule or “PolCrim” for a bit of shopping. On the way he thought he heard a Gnome asking for directions to a pet store and shook his head despairingly.
The Human Bard strode into the first clothing store he could find. Too gaudy, he thought instantly, disturbed by the colours and the scent of perfume wafting by him.
The next was too practical, full of adventuring gear, some mud-stained from use and frayed at the edges.
The Third was Just right. After trying on several hats in the corner, he found one that fit his head and his style, accentuating his roguish smile (rare though it was) and crowning his dour pouts with poise.
He celebrated his excellent purchase with a stroll about the streets of Solenar, and munched some rare imported Maple Treats from the town of Nost. He found them quite delightful and mused on his days traveling with a few strange characters. Who even were Bronagh, Shammah and Dasterbolt? He thought to himself.
Where even were they?! He went back to the tavern and found that they were gone. Albinon brooded and played cards in the tavern, winning and losing, and returning to his original balance. Then he went to sleep.
He was roughly awakened by his three companions returning, talking all at once (Bronagh and Dasterbolt, anyway). They told him they needed to leave the city and so they rushed out into the night, leaving Solenar behind after 24 hours within its walls.
Dasterbolt Bronagh and Shammah struggled to play a game of cards in their room after planning their day in Solenar.
Dasterbolt then went and bought a Mastiff from a Halfling female named Agenilda. The three went to the library next, and Bronagh looked up the St. Clair family, while Dasterbolt and Shammah spoke with Archaius. Archaius admitted defeat on his search for information about the symbol on Dasterbolt’s shoulder. But his research into the symbol on the cube led him to believe it belonged to an old cult of dragon-worshippers. He suggested that it was a relic from a dragon hoard. Bronagh lent Archaius a book she had purchased, titled A Creed of Legends and Archaius seemed to like this a lot.
Dasterbolt commissioned a tailor to work on constructing his cloak and wyvern skull into a stylish outfit.
Then the three of them searched for the Luminators and possible sources of Whale oil. A Society agent met with them near the Docks, and led Dasterbolt on a meandering path back to Dice Alley, where she revealed herself to be Meilan Ravasatra, a contact in the network of “Informants” that Dasterbolt was a part of. After many winks (some sleazy, some skilled) Shammah dropped from the roof above them, and Bronagh clanked around to join the conversation as well.
They planned to steal from a vat of whale oil in the Museum storeroom. After a quick reconnaissance, and Bronagh using her shame-bringing lying skills, the Heist began at night. A brief tangle with a door-turned-mimic brought Dasterbolt close to death, but the skills of the team ended the threat, Shammah’s rapier slicing the door in two.
They found the storeroom and each scooped a jar of whale oil from the vat. Then they ran into animated skeletons of dinosaurs and a killer whale blocking their exit. Shammah’s rapier and Dasterbolt and Bronagh’s magic destroyed the bony warriors. Even the clawed foot that fled from Bronagh’s divine power was cut down by the Wood elf’s swift blade.
Upon leaving, the three ran to wake up Albinon, tell him the tale and get out of Solenar!